![]() There is nothing RAD can do about these problems - this is a problem with either Windows, QuickTime, the input file that you are using (it could be corrupted), or the codec that you are using. This means that Windows or QuickTime crashed when we asked it to perform a task (like decompressing or compressing a frame). I get a "Windows crashed while reading this file", or "Windows crashed when writing the video frame", or "Windows crashed while submitting new audio", or "QuickTime crashed when reading this file", etc. This is just a QuickTime copy protection feature - there is no way around it. When this happens, Bink can still read the video, but the audio is locked into the QT file. QuickTime allows the movie creators to mark a movie as playback only - no saving or exporting allowed. If that doesn't help, then you may be trying to convert a protected movie. To fix this, redownload QuickTime and choose "custom" installation - then mark all of the optional components and wait for everything to be downloaded and installed. Since almost all computers have QuickTime installed, this usually means that the optional components are missing. Make sure you have the latest version of QuickTime from installed with all of the optional components. The RAD Video Tools uses QuickTime to import compressed sound formats. When I compressing or converting some movies, I don't get any sound or I get an "error opening audio file" message - what's up? Please contact your game maker for support. The RAD Video Tools don't even have the Bink DLL built into them, so this will have absolutely no effect. Bink DLLs are NOT replacable! If you copy a different version of the DLL onto another pre-compiled application (like a game), then you are likely to crash. ![]() Someone told me to get a new Bink DLL or to download the RAD Video Tools to get a new DLL to fix my game - why doesn't this help?īecause it's lousy advice. Sometimes uninstalling QuickTime and then reinstalling, helps. We rely on QuickTime to read MOV files and on some machines, it returns garbage results - we have no idea why (some even have the same QT version, same machine type, etc). When I try to convert an MOV file from my camera to an AVI, the playback is too short, or the AVI is broken. The AVI file that you now may not be optimized for size and quality.Please contact the game maker - we can't support the games, we don't have the source code, and we don't know how any specific game uses our libraries. You have just managed to successfully convert your QuickTime. When it completes, you should see this screen. It will also show you how long the conversion is going to take. (Screen Shot of Error Message Below)Īfter clicking ok, the "Bink Converter" will come up and display all the current information it has for the. Once you have selected the codec and codec options, click ok. If you wish to convert to DivX/XviD, it doesn't really matter which codec you choose or the codec options, as you can use AutoGK later on to optimize the encoding (see last step). If you have lossless codecs installed, then these would be even better. Apart from the "Full Frame (Uncompressed)" option (produces files that are too large), codecs such as DivX, XviD, Cinepack, Indeo, are all good choices. From here you would pick the type of compression (codec) to be used in the conversion. After clicking the "Convert" button, the "Bink Converter" and "Video Compression" screens will pop up. Then click the "Browse" button and select a destination directory. Click the "Output type." button and then click "AVI file". Now the "Bink Converter" screen will come up. After you have found it and selected it, click the "Convert a file" button. You can download the same one and follow the guide, it might be easier if this is your first time.ġ. (You will need Rad Video Tools to encode mov files made by Quicktime 4.0 or 5.0.)
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